#include "stdafx.h"
#include "Game.h"

int WINAPI WinMain(	HINSTANCE	hInstance,			// Instance
				   HINSTANCE	hPrevInstance,		// Previous Instance
				   LPSTR		lpCmdLine,			// Command Line Parameters
				   int			nCmdShow)			// Window Show State
{
	if(!sGame.InitGame(_T("../data/config.ini")))
		return 0;
	sGame.Run();
	sGame.Distroy();
	return 0;
}